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Thread Statistics | Show CCP posts - 1 post(s) |

Dr Tetrahydrocannabinol
Imperium Technologies Firmus Ixion
|
Posted - 2006.07.26 13:41:00 -
[1]
lol you guys have yet to give a good reason as to why it should have 7 med slots. i know Tux has enough sense to give it 6 meds.
He stated it's gonna be slower than tempest probably in the area of the Raven, therefore i suggest you adapt just like every other Caldari has and rely on your gang mates to tackle.
Btw, 6 meds with a tanking bonus is pretty damn good dont get greedy.
Caldari - BS idea |

Dr Tetrahydrocannabinol
Imperium Technologies Firmus Ixion
|
Posted - 2006.07.26 14:10:00 -
[2]
No where in my post did i mention abaddon or rokh.
Both Abaddon and Rokh weapon systems use cap, Minmatar do not.
With 7 mids, a tank bonus, and no cap use for weapons you don't think it's tank will be tad overpowered?
If someone wants to calculate cap use of 8 Hybrids that would be great.
Caldari - BS idea |

Dr Tetrahydrocannabinol
Imperium Technologies Firmus Ixion
|
Posted - 2006.07.26 14:12:00 -
[3]
Originally by: Tiuwaz
Originally by: Dr Tetrahydrocannabinol lol you guys have yet to give a good reason as to why it should have 7 med slots. i know Tux has enough sense to give it 6 meds.
He stated it's gonna be slower than tempest probably in the area of the Raven, therefore i suggest you adapt just like every other Caldari has and rely on your gang mates to tackle.
Btw, 6 meds with a tanking bonus is pretty damn good dont get greedy.
actually there have been several good reasons stated why mael needs 7
an ac boat NEEDS a propulsion mod or its useless, a missile boat doesnt (thats already 1 slot less)
an artillery boat needs tracking comps, a missile boat doesnt (1-2 less slots)
an ac boat also should have a webber (again missile boat dont)
there were more of them, read the maelstrom thread and you should find them all
It's not an AC boat, and forget tackling with this ship.
You guys are complaining about the design of shield tanked ships not just problems with the Maelstrom.
Caldari - BS idea |

Dr Tetrahydrocannabinol
Imperium Technologies Firmus Ixion
|
Posted - 2006.07.26 14:21:00 -
[4]
Originally by: SengH Edited by: SengH on 26/07/2006 14:13:11
Originally by: Dr Tetrahydrocannabinol No where in my post did i mention abaddon or rokh.
Both Abaddon and Rokh weapon systems use cap, Minmatar do not.
With 7 mids, a tank bonus, and no cap use for weapons you don't think it's tank will be tad overpowered?
If someone wants to calculate cap use of 8 Hybrids that would be great.
Cap power relays for the rohk. Its pretty much set in stone that the abaddon is a injector boat, so it only needs 1 mid for that.
For the rohk at the ranges its sniping at, cap isnt an issue as it doesnt need to tank.
I agree im not gonna active tank it, but passive tanks are not as strong.
The Abaddon uses so much cap im not even sure that one cap injector is going to be good enough without cap mods in low.
In either case we will have to actually test them before complaining.
Caldari - BS idea |

Dr Tetrahydrocannabinol
Imperium Technologies Firmus Ixion
|
Posted - 2006.07.26 14:22:00 -
[5]
Originally by: Tiuwaz
Originally by: Dr Tetrahydrocannabinol No where in my post did i mention abaddon or rokh.
Both Abaddon and Rokh weapon systems use cap, Minmatar do not.
With 7 mids, a tank bonus, and no cap use for weapons you don't think it's tank will be tad overpowered?
If someone wants to calculate cap use of 8 Hybrids that would be great.
have you ever had a look at what ****ty cap minnies get? the fact that our guns dont use cap is compensated by truly aweful cap of our ships
less cap, best cap recharge time
Caldari - BS idea |
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